Monday, July 26, 2010

All Things Zombie

Opening the box on another great game.
     Paul and I broke open a new game the other day, All Things Zombie published by Lock and Load Games.  Now it might be a little misleading to say that this is a new game.  It was originally conceived as a tabletop miniatures game and was produced by Two Hour Wargames.  We got in a couple of plays of that version but the terrain production as well as the amount of zombies that must be painted made it kind of a cumbersome game.  More times than not setup was longer than the actual gameplay.  That is why I was so jazzed for this iteration of the zombie game, the hex and chit version.  This game was really easy to setup out of the box and a quick run through of the rules and we were playing in no time.  We played the cooperative mode and the zombies are still dangerous to tackle even though they are being mindlessly controlled by the rules.  We played three scenarios and each featured a different goal or victory condition.  In the first we had to search a number of buildings to find a weapon.  After the weapon was found we could escape off a board edge for victory.  The second scenario saw us trying to survive for fifteen rounds as 2-12 zombies entered the board every turn.  The last scenario had us checking out a certain number of building within twenty turns before being able to escape the board.  
Surviving the horde.
     This game is a lot of fun as you get to control a "star" and several of their friends in order to survive the zombie horde.  Each character comes with a special trait or power that can help your survival so the challenge is how to work all the characters together for the common good.  The star has some special rules that make them a little bit more durable and they can also help to motivate other characters.  The mechanics of the game works almost the same as the tabletop version of the game so if you know how to play that you will easily adapt to this.  To be totally honest I think that this version of the game is a little bit more streamlined and easy to understand, especially since the rules are laid out in a way that allows easy understanding.  Although I did notice a couple of terms that were used interchangeably that might confuse some people.

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